From 4521cdf1bb5725c9d497e5fb0c03943ad03a052f Mon Sep 17 00:00:00 2001 From: Joris Guyonvarch Date: Sun, 5 Oct 2014 23:10:18 +0200 Subject: Adding multiple moving points to catch --- src/Target.elm | 24 ------------------------ 1 file changed, 24 deletions(-) delete mode 100644 src/Target.elm (limited to 'src/Target.elm') diff --git a/src/Target.elm b/src/Target.elm deleted file mode 100644 index 92ab4c2..0000000 --- a/src/Target.elm +++ /dev/null @@ -1,24 +0,0 @@ -module Target where - -import Board (boardSize) -import Geometry (distance) -import Vec2 (Vec2) -import Player (..) - -type Target = - { score : Int - , pos : Vec2 - } - -targetSize : Float -targetSize = 20 - -targetCollision : Player -> Target -> Bool -targetCollision player target = - (distance player.pos target.pos) < playerSize + targetSize - -initTarget : Target -initTarget = - { score = 0 - , pos = { x = 50, y = 0 } - } -- cgit v1.2.3