From 3a1cbfe23a3d06c3c30828c623a089868cff0670 Mon Sep 17 00:00:00 2001 From: Joris Date: Sun, 2 Oct 2016 15:34:27 +0200 Subject: Add saw-tooth move and multiple moves per level --- src/Utils/Color.elm | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 src/Utils/Color.elm (limited to 'src/Utils/Color.elm') diff --git a/src/Utils/Color.elm b/src/Utils/Color.elm new file mode 100644 index 0000000..f9e344f --- /dev/null +++ b/src/Utils/Color.elm @@ -0,0 +1,23 @@ +module Utils.Color exposing + ( merge + , spin + ) + +import Color as Color exposing (Color) + +merge : Float -> Color -> Color -> Color +merge ratio c1 c2 = + let rgb1 = Color.toRgb c1 + rgb2 = Color.toRgb c2 + mergePartFloat x y = ratio * x + (1 - ratio) * y + mergePartInt x y = truncate <| ratio * (toFloat x) + (1 - ratio) * (toFloat y) + in Color.rgba + (mergePartInt rgb1.red rgb2.red) + (mergePartInt rgb1.green rgb2.green) + (mergePartInt rgb1.blue rgb2.blue) + (mergePartFloat rgb1.alpha rgb2.alpha) + +spin : Float -> Color -> Color +spin d color = + let { hue, saturation, lightness, alpha } = Color.toHsl color + in Color.hsla (hue + degrees d) saturation lightness alpha -- cgit v1.2.3