module View.Timer ( timerView ) where import Html (..) import Html.Attributes (..) import Html.Events (..) import String import Time (Time) import Signal import Model.Timer (..) import Model.Id (..) import Update.Update (..) import Update.UpdateTimer (..) timerView : (Id, Timer) -> Html timerView (id, timer) = div [ class <| "timer" ++ (if timer.isRunning then " isRunning" else "") ] [ button [ class "name block" ] [ text timer.name ] , button [ class <| "time block" ] [ text (timeView timer.currentTime) ] , button [ class <| "restart block" , onClick (Signal.send updates (UpdateTimer id Restart)) ] [ i [ class "fa fa-fw fa-backward" ] [] ] , button [ class <| "playPause block" , onClick (Signal.send updates (UpdateTimer id ToggleRunning)) ] [ let icon = if timer.isRunning then "fa-pause" else "fa-play" in i [ class <| "fa fa-fw " ++ icon ] [] ] , button [ class <| "stop block" , onClick (Signal.send updates (UpdateTimer id Stop)) ] [ i [ class "fa fa-fw fa-stop" ] [] ] , button [ class <| "remove block" , onClick (Signal.send updates (RemoveTimer id)) ] [ i [ class "fa fa-fw fa-remove" ] [] ] ] timeView : Time -> String timeView time = let totalSeconds = truncate (time / 1000) totalMinutes = totalSeconds // 60 restSeconds = totalSeconds `rem` 60 in (toString totalMinutes) ++ " : " ++ (String.padLeft 2 '0' (toString restSeconds))