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authorJoris Guyonvarch2015-03-07 15:12:02 +0100
committerJoris Guyonvarch2015-03-07 15:12:02 +0100
commit17a58e0c4c67f27d87635bf1b2ca50fb11795ad3 (patch)
tree8de99cdf0b4021ca6db6920537e7d0fa250e90bc /src/Model/Cloud.elm
parent336816d2e8ab4afff1562123dfde61bf3a68e61c (diff)
Organizing source code with subdirectories
Diffstat (limited to 'src/Model/Cloud.elm')
-rw-r--r--src/Model/Cloud.elm41
1 files changed, 41 insertions, 0 deletions
diff --git a/src/Model/Cloud.elm b/src/Model/Cloud.elm
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+module Model.Cloud
+ ( Cloud
+ , initCloud
+ , playerPointsCollision
+ , playerPointCollision
+ ) where
+
+import List
+
+import Model.Point (..)
+import Model.Player (..)
+import Model.Config (..)
+
+import Utils.Geometry (distance)
+
+type alias Cloud =
+ { points : Config -> List Point
+ , spawn : Float
+ , lastSpawn : Float
+ }
+
+initCloud : Cloud
+initCloud =
+ let spawn = 600
+ in { points config =
+ case config of
+ White -> []
+ Black -> []
+ , spawn = spawn
+ , lastSpawn = -spawn
+ }
+
+playerPointsCollision : Float -> Player -> List Point -> Bool
+playerPointsCollision time player points =
+ let collision = playerPointCollision time player
+ in List.length (List.filter collision points) > 0
+
+playerPointCollision : Float -> Player -> Point -> Bool
+playerPointCollision time player point =
+ let pointPos = pointMove point time
+ in (distance pointPos player.pos) < pointSize + playerSize