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authorJoris Guyonvarch2015-03-07 15:12:02 +0100
committerJoris Guyonvarch2015-03-07 15:12:02 +0100
commit17a58e0c4c67f27d87635bf1b2ca50fb11795ad3 (patch)
tree8de99cdf0b4021ca6db6920537e7d0fa250e90bc /src/Model/Game.elm
parent336816d2e8ab4afff1562123dfde61bf3a68e61c (diff)
Organizing source code with subdirectories
Diffstat (limited to 'src/Model/Game.elm')
-rw-r--r--src/Model/Game.elm42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/Model/Game.elm b/src/Model/Game.elm
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+module Model.Game
+ ( Game
+ , initialGame
+ ) where
+
+import Random (..)
+import Keyboard (KeyCode)
+
+import Model.Player (..)
+import Model.Cloud (..)
+import Model.Vec2 (Vec2)
+import Model.Config (..)
+
+type alias Game =
+ { time : Float
+ , keysDown : List KeyCode
+ , score : Int
+ , player : Player
+ , cloud : Cloud
+ , bestScore : Int
+ , seed : Seed
+ }
+
+initialGame : Seed -> Vec2 -> Config -> Int -> Game
+initialGame seed playerPos config bestScore =
+ let initPlayer =
+ { pos = playerPos
+ , speed =
+ { x = 0
+ , y = 0
+ }
+ , config = config
+ }
+ in
+ { time = 0
+ , keysDown = []
+ , score = 0
+ , player = initPlayer
+ , cloud = initCloud
+ , bestScore = bestScore
+ , seed = seed
+ }