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authorJoris2015-12-30 13:35:01 +0100
committerJoris2015-12-30 13:35:01 +0100
commit2258ef984fefde41711d4c883baf582b7e581155 (patch)
treea15cdae0c8a77a628ee49959037a1000687f3a2c /src/Model/Player.elm
parent1cf6bc1ad9209e4f3f2fcbc129f2577e74e94c99 (diff)
Make the player bigger with each point
Diffstat (limited to 'src/Model/Player.elm')
-rw-r--r--src/Model/Player.elm15
1 files changed, 12 insertions, 3 deletions
diff --git a/src/Model/Player.elm b/src/Model/Player.elm
index 2085aac..6858893 100644
--- a/src/Model/Player.elm
+++ b/src/Model/Player.elm
@@ -1,12 +1,13 @@
module Model.Player
( Player
, initPlayer
- , playerSize
+ , getPlayerSize
, playerSpeed
) where
import Model.Vec2 exposing (..)
import Model.Config exposing (..)
+import Model.Level as Level
type alias Player =
{ pos : Vec2
@@ -21,8 +22,16 @@ initPlayer =
, config = White
}
-playerSize : Float
-playerSize = 15
+getPlayerSize : Int -> Float
+getPlayerSize score =
+ (levelCurve Level.levelScoreDuration 15 (Level.currentLevelScore score)) + 15
+
+levelCurve : Int -> Int -> Int -> Float
+levelCurve maxAbs maxOrd x =
+ let linear = toFloat x * toFloat maxOrd / toFloat maxAbs
+ n = 4
+ exp = toFloat x^n * toFloat maxOrd / toFloat maxAbs^n
+ in linear - exp
playerSpeed : Float -> Float
playerSpeed dt = dt / 200