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author | Joris Guyonvarch | 2015-03-07 12:20:27 +0100 |
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committer | Joris Guyonvarch | 2015-03-07 12:20:27 +0100 |
commit | 336816d2e8ab4afff1562123dfde61bf3a68e61c (patch) | |
tree | 698d8b8c70ba1ee1ddb895dfcd3b2322f6860794 /src/Step.elm | |
parent | 8f8df67f3795b02c6918d7df832580e9de7d0802 (diff) |
Save player config when relaunching game
Diffstat (limited to 'src/Step.elm')
-rw-r--r-- | src/Step.elm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Step.elm b/src/Step.elm index e2b7fa7..dd340a5 100644 --- a/src/Step.elm +++ b/src/Step.elm @@ -21,7 +21,7 @@ step {dir, inputKeysDown, delta} {time, keysDown, score, player, cloud, bestScor let hostilePoints = cloud.points (otherConfig player.config) in if(playerPointsCollision time player hostilePoints) then let newBestScore = if(score > bestScore) then score else bestScore - in initialGame seed player.pos newBestScore + in initialGame seed player.pos player.config newBestScore else let newTime = time + delta newPlayer = playerStep delta dir (newKeyCode keysDown inputKeysDown) player |