diff options
author | Joris | 2015-12-30 13:35:01 +0100 |
---|---|---|
committer | Joris | 2015-12-30 13:35:01 +0100 |
commit | 2258ef984fefde41711d4c883baf582b7e581155 (patch) | |
tree | a15cdae0c8a77a628ee49959037a1000687f3a2c /src/Update/CloudUpdate.elm | |
parent | 1cf6bc1ad9209e4f3f2fcbc129f2577e74e94c99 (diff) |
Make the player bigger with each point
Diffstat (limited to 'src/Update/CloudUpdate.elm')
-rw-r--r-- | src/Update/CloudUpdate.elm | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/Update/CloudUpdate.elm b/src/Update/CloudUpdate.elm index 1fbb9d3..359f02c 100644 --- a/src/Update/CloudUpdate.elm +++ b/src/Update/CloudUpdate.elm @@ -15,16 +15,16 @@ import Model.Level exposing (..) import Utils.Geometry exposing (..) -cloudUpdate : Float -> Vec2 -> Seed -> Player -> Cloud -> Int -> (Cloud, Int, Seed) -cloudUpdate time boardSize seed player {points, spawn, lastSpawn} currentScore = - let pointsToCatch = presentPoints time boardSize (points player.config) - presentAndNotCaughtPoints = List.filter (not << (playerPointCollision time player)) pointsToCatch +cloudUpdate : Float -> Vec2 -> Seed -> Player -> Float -> Cloud -> Int -> (Cloud, Int, Seed) +cloudUpdate elapsedTime boardSize seed player playerSize {points, spawn, lastSpawn} currentScore = + let pointsToCatch = presentPoints elapsedTime boardSize (points player.config) + presentAndNotCaughtPoints = List.filter (not << (playerPointCollision elapsedTime player playerSize)) pointsToCatch addScore = (List.length pointsToCatch) - (List.length presentAndNotCaughtPoints) - presentOtherPoints = presentPoints time boardSize (points (otherConfig player.config)) + presentOtherPoints = presentPoints elapsedTime boardSize (points (otherConfig player.config)) (newCloud, seed') = - if time > lastSpawn + spawn then - let (newPoint1, seed') = getNewPoint time boardSize seed currentScore - (newPoint2, seed'') = getNewPoint time boardSize seed' currentScore + if elapsedTime > lastSpawn + spawn then + let (newPoint1, seed') = getNewPoint elapsedTime boardSize seed currentScore + (newPoint2, seed'') = getNewPoint elapsedTime boardSize seed' currentScore in ( { points = \config -> if(config == player.config) then @@ -32,7 +32,7 @@ cloudUpdate time boardSize seed player {points, spawn, lastSpawn} currentScore = else newPoint2 :: presentOtherPoints , spawn = spawn - sqrt(spawn) / 50 - , lastSpawn = time + , lastSpawn = elapsedTime } , seed'' ) @@ -50,19 +50,19 @@ cloudUpdate time boardSize seed player {points, spawn, lastSpawn} currentScore = in (newCloud, addScore, seed') presentPoints : Float -> Vec2 -> List Point -> List Point -presentPoints time boardSize points = - let isPresent point = (distance (pointMove point time) originVec) < (pointAwayDist boardSize) +presentPoints elapsedTime boardSize points = + let isPresent point = (distance (pointMove point elapsedTime) originVec) < (pointAwayDist boardSize) in List.filter isPresent points getNewPoint : Float -> Vec2 -> Seed -> Int -> (Point, Seed) -getNewPoint time boardSize seed currentScore = +getNewPoint elapsedTime boardSize seed currentScore = let (initPos, seed') = pointInitPos boardSize seed (initDest, seed'') = pointDestination boardSize seed' - in ( { initTime = time + in ( { initTime = elapsedTime , initPos = initPos , initDest = initDest - , move = \initTime initPos initDest time -> - let delta = time - initTime + , move = \initTime initPos initDest elapsedTime -> + let delta = elapsedTime - initTime move = (currentLevel currentScore).move initPos initDest delta in initPos `add` move } |