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-rw-r--r--src/Update/CloudUpdate.elm18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/Update/CloudUpdate.elm b/src/Update/CloudUpdate.elm
index 1988b7f..ecbce8b 100644
--- a/src/Update/CloudUpdate.elm
+++ b/src/Update/CloudUpdate.elm
@@ -3,17 +3,17 @@ module Update.CloudUpdate
) where
import List
-import Random (..)
+import Random exposing (..)
-import Model.Vec2 (..)
-import Model.Player (..)
-import Model.Board (boardDiagonal)
-import Model.Point (..)
-import Model.Cloud (..)
-import Model.Config (..)
+import Model.Vec2 exposing (..)
+import Model.Player exposing (..)
+import Model.Board exposing (boardDiagonal)
+import Model.Point exposing (..)
+import Model.Cloud exposing (..)
+import Model.Config exposing (..)
-import Utils.Geometry (..)
-import Utils.Physics (getMove, getWaveMove)
+import Utils.Geometry exposing (..)
+import Utils.Physics exposing (getMove, getWaveMove)
cloudUpdate : Float -> Vec2 -> Seed -> Player -> Cloud -> (Cloud, Int, Seed)
cloudUpdate time boardSize seed player {points, spawn, lastSpawn} =