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module Main where
import Signal
import Random
import Graphics.Element (Element)
import Game (Game, initialGame)
import Display (display)
import Step (step)
import Input (getInput)
import Vec2 (originVec)
main : Signal Element
main = Signal.map display game
game : Signal Game
game = Signal.foldp step (initialGame initialSeed originVec 0) getInput
port initialTime : Int
initialSeed : Random.Seed
initialSeed = Random.initialSeed initialTime
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