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module Component.Input
  ( InputIn(..)
  , InputOut(..)
  , input
  ) where

import qualified Data.Map         as M
import           Data.Text        (Text)
import qualified Data.Text        as T
import           Reflex.Dom       (Dynamic, Event, MonadWidget, (&), (.~))
import qualified Reflex.Dom       as R

import           Component.Button (ButtonIn (..), ButtonOut (..))
import qualified Component.Button as Button
import qualified Icon

data InputIn t a b = InputIn
  { _inputIn_reset :: Event t a
  , _inputIn_label :: Text
  }

data InputOut t = InputOut
  { _inputOut_value :: Dynamic t Text
  , _inputOut_enter :: Event t ()
  }

input :: forall t m a b. MonadWidget t m => InputIn t a b -> m (InputOut t)
input inputIn =
  R.divClass "textInput" $ do
    rec
      let resetValue = R.leftmost
            [ fmap (const "") (_inputIn_reset inputIn)
            , fmap (const "") (_buttonOut_clic reset)
            ]

          attributes = R.ffor value (\v ->
            if T.null v then M.empty else M.singleton "class" "filled")

          value =  R._textInput_value textInput

      textInput <- R.textInput $ R.def
        & R.attributes .~ attributes
        & R.setValue .~ resetValue

      R.el "label" $ R.text (_inputIn_label inputIn)

      reset <- Button.button $ ButtonIn
        { _buttonIn_class   = R.constDyn ""
        , _buttonIn_content = Icon.cross
        , _buttonIn_waiting = R.never
        }

    let enter = fmap (const ()) $ R.ffilter ((==) 13) . R._textInput_keypress $ textInput

    return $ InputOut
      { _inputOut_value = value
      , _inputOut_enter = enter
      }