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path: root/client/src/Component/Input.hs
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module Component.Input
  ( InputIn(..)
  , InputOut(..)
  , input
  , defaultInputIn
  ) where

import qualified Data.Map               as M
import qualified Data.Maybe             as Maybe
import           Data.Text              (Text)
import qualified Data.Text              as T
import           Data.Time              (NominalDiffTime)
import           Data.Validation        (Validation (Failure, Success))
import qualified Data.Validation        as V
import           Reflex.Dom             (Dynamic, Event, MonadWidget, Reflex,
                                         (&), (.~))
import qualified Reflex.Dom             as R

import qualified Common.Util.Validation as ValidationUtil
import           Component.Button       (ButtonIn (..), ButtonOut (..))
import qualified Component.Button       as Button
import qualified Icon

data InputIn a = InputIn
  { _inputIn_hasResetButton :: Bool
  , _inputIn_label          :: Text
  , _inputIn_initialValue   :: Text
  , _inputIn_inputType      :: Text
  , _inputIn_validation     :: Text -> Validation Text a
  }

defaultInputIn :: InputIn Text
defaultInputIn = InputIn
  { _inputIn_hasResetButton = True
  , _inputIn_label          = ""
  , _inputIn_initialValue   = ""
  , _inputIn_inputType      = "text"
  , _inputIn_validation     = V.Success
  }

data InputOut t a = InputOut
  { _inputOut_raw   :: Dynamic t Text
  , _inputOut_value :: Dynamic t (Maybe (Validation Text a))
  , _inputOut_enter :: Event t ()
  }

input
  :: forall t m a b. MonadWidget t m
  => InputIn a
  -> Event t Text -- reset
  -> Event t b    -- validate
  -> m (InputOut t a)
input inputIn reset validate = do
  rec
    let resetValue = R.leftmost
          [ reset
          , fmap (const "") resetClic
          ]

        inputAttr = R.ffor value (\v ->
          if T.null v && _inputIn_inputType inputIn /= "date"
            then M.empty
            else M.singleton "class" "filled")

        value =  R._textInput_value textInput

        containerAttr = R.ffor validatedValue (\v ->
          M.singleton "class" $ T.intercalate " "
            [ "textInput"
            , if Maybe.fromMaybe False (ValidationUtil.isFailure <$> v) then "error" else ""
            ])

    -- Clear validation errors after reset
    delayedReset <- R.delay (0.1 :: NominalDiffTime) reset

    validatedValue <- R.holdDyn Nothing $ R.attachWith
      (\v (clearValidation, validateEmpty) ->
        if clearValidation
           then Nothing
           else Just (_inputIn_validation inputIn $ (if validateEmpty then "" else v)))
      (R.current value)
      (R.leftmost
        [ const (False, True) <$> resetClic
        , (\f -> (f, False)) <$> (R.updated . R._textInput_hasFocus $ textInput)
        , const (False, False) <$> validate
        , const (True, False) <$> delayedReset
        ])

    (textInput, resetClic) <- R.elDynAttr "div" containerAttr $ do

      textInput <- R.textInput $ R.def
        & R.attributes .~ inputAttr
        & R.setValue .~ resetValue
        & R.textInputConfig_initialValue .~ (_inputIn_initialValue inputIn)
        & R.textInputConfig_inputType .~ (_inputIn_inputType inputIn)

      R.el "label" $ R.text (_inputIn_label inputIn)

      resetClic <-
        if _inputIn_hasResetButton inputIn
          then
            _buttonOut_clic <$> (Button.button $
              (Button.defaultButtonIn Icon.cross)
                { _buttonIn_class   = R.constDyn "reset"
                , _buttonIn_tabIndex = Just (-1)
                })
          else
            return R.never

      R.divClass "errorMessage" $
        R.dynText . fmap validationError $ validatedValue

      return (textInput, resetClic)

  let enter = fmap (const ()) $ R.ffilter ((==) 13) . R._textInput_keypress $ textInput

  return $ InputOut
    { _inputOut_raw = value
    , _inputOut_value = validatedValue
    , _inputOut_enter = enter
    }

validationError :: Maybe (Validation Text a) -> Text
validationError (Just (Failure e)) = e
validationError _                  = ""