aboutsummaryrefslogtreecommitdiff
path: root/index.html
diff options
context:
space:
mode:
authorJoris Guyonvarch2014-10-08 22:13:41 +0200
committerJoris Guyonvarch2014-10-08 22:27:11 +0200
commitd37a301ed39bac823e0f2223b8d229b417e128c7 (patch)
treee7e1155e8678bfb32908452993234078527d6664 /index.html
parent4521cdf1bb5725c9d497e5fb0c03943ad03a052f (diff)
Adding a power to change the player color that reverse points to catch and points to avoid
Diffstat (limited to 'index.html')
-rw-r--r--index.html14
1 files changed, 11 insertions, 3 deletions
diff --git a/index.html b/index.html
index b2352f0..5a380b5 100644
--- a/index.html
+++ b/index.html
@@ -3,7 +3,7 @@
<html>
<head>
- <title>Avoid</title>
+ <title>cAtchVoid</title>
<meta charset="UTF-8">
<link rel="stylesheet" type="text/css" href="style.css">
<script src="resources/elm-runtime.js"></script>
@@ -12,17 +12,25 @@
<body>
- <h1>Avoid</h1>
+ <h1>cAtchVoid</h1>
<div id="game"></div>
+ <p>
+ Catch the points of your color, avoid the other points.
+ </p>
+
+ <p>
+ Use the arrow keys to move and 'e' to change your color.
+ </p>
+
<script type="text/javascript">
var myModule = Elm.Main;
var myContainer = document.getElementById('game');
Elm.embed(myModule, myContainer);
</script>
- <a href="https://github.com/guyonvarch/avoid">
+ <a href="https://github.com/guyonvarch/catchvoid">
<img style="position: absolute; top: 0; right: 0; border: 0;"
src="https://camo.githubusercontent.com/365986a132ccd6a44c23a9169022c0b5c890c387/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f6769746875622f726962626f6e732f666f726b6d655f72696768745f7265645f6161303030302e706e67"
alt="Fork me on GitHub"