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export type Sounds = Record<Sound, AudioBuffer>

export enum Sound {
  Bass,
  Snare,
  HitHatClosed,
}

export function all(): Array<Sound> {
  return [Sound.HitHatClosed, Sound.Snare, Sound.Bass]
}

const audioContext = new AudioContext()
let lazy: undefined | Sounds = undefined

export async function load(): Promise<Sounds> {
  if (lazy !== undefined) {
    return lazy
  } else {
    let [bass, snare, hitHatClosed] = await Promise.all([
      fetchSound('/sounds/bass.opus'),
      fetchSound('/sounds/snare.opus'),
      fetchSound('/sounds/hit-hat-closed.opus')
    ])

    lazy = { 
      [Sound.Bass]: bass,
      [Sound.Snare]: snare,
      [Sound.HitHatClosed]: hitHatClosed
    }
    return lazy
  }
}

async function fetchSound(name: string): Promise<AudioBuffer> {
  return await fetch(name)
    .then(res => res.arrayBuffer())
    .then(ArrayBuffer => audioContext.decodeAudioData(ArrayBuffer))
}

export function play(sounds: Sounds, sound: Sound): void {
  const source = audioContext.createBufferSource()
  source.buffer = sounds[sound]
  source.connect(audioContext.destination)
  source.start()
}