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authorJoris2022-02-13 09:30:42 +0100
committerJoris2022-02-13 09:30:42 +0100
commit8170fb5e432cc81986479a6a3a400e009426d76a (patch)
tree18fe059613547024212aa1f192d83c6df1543fa4 /src/gui
parentc001d6ec59221b11af8e7aafce76002cc63604e6 (diff)
Properly shuffle card presentation from card insertion
Instead of messing with deck_read, subtracting a random amount of seconds to it, pick a random card instead of the first ready. This permits to remove the dependency to the rand crate.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/gui.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/gui.rs b/src/gui/gui.rs
index 94e15d8..2f41a0b 100644
--- a/src/gui/gui.rs
+++ b/src/gui/gui.rs
@@ -20,7 +20,7 @@ pub fn start(conn: &Connection, deck_name: &String) -> Result<()> {
let now = time::now()?;
let title = title(deck_name, answers, db::count_available(&conn).unwrap_or(0));
- match db::next_ready(&conn) {
+ match db::pick_random_ready(&conn) {
Some(card) if card.ready <= now => {
let difficulty = question::ask(&mut terminal, &events, &title, &card)?;
answers += 1;