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mod db;
mod deck;
mod gui;
mod model;
mod space_repetition;
mod sync;
mod util;
use anyhow::Result;
use clap::Parser;
use std::path::PathBuf;
#[derive(Parser)]
#[clap()]
struct Opt {
/// Path to the deck
#[clap(long, default_value = "deck.deck")]
deck: String,
/// Hide current and remaining card counts
#[clap(long)]
hide_progress: bool,
}
fn main() -> Result<()> {
let args = Opt::parse();
let deck_path = args.deck;
let mut conn = db::init(db_path(&deck_path))?;
let deck_name = deck::pp_from_path(&deck_path).unwrap_or_else(|| "Deck".to_string());
sync::run(&mut conn, &deck_path)?;
let mut term = gui::setup_terminal()?;
match gui::start(&conn, &mut term, &deck_name, args.hide_progress) {
Ok(()) => (),
Err(msg) => {
// Show errors in TUI, otherwise they are hidden
gui::message::show(&mut term, &deck_name, &format!("{msg}"), true)?
}
}
gui::restore_terminal(&mut term)
}
fn db_path(deck_path: &str) -> String {
let mut path = PathBuf::from(deck_path);
path.set_extension("db");
path.to_string_lossy().to_string()
}
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