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module View.Timer
( timerView
) where
import Html (..)
import Html.Attributes (..)
import Html.Events (..)
import String
import Time (Time)
import Signal
import Model.Timer (..)
import Model.Id (..)
import Update.Update (..)
import Update.UpdateTimer (..)
timerView : (Id, Timer) -> Html
timerView (id, timer) =
div
[ class <| "timer" ++ (if timer.isRunning then " isRunning" else "") ]
[ button
[ class "name block" ]
[ text timer.name ]
, div
[ class <| "time block" ]
[ text (timeView timer.currentTime) ]
, button
[ class <| "restart block"
, onClick (Signal.send updates (UpdateTimer id Restart))
]
[ i [ class "fa fa-fw fa-backward" ] [] ]
, button
[ class <| "playPause block"
, onClick (Signal.send updates (UpdateTimer id ToggleRunning))
]
[ let icon = if timer.isRunning then "fa-pause" else "fa-play"
in i
[ class <| "fa fa-fw " ++ icon ]
[]
]
, button
[ class <| "stop block"
, onClick (Signal.send updates (UpdateTimer id Stop))
]
[ i [ class "fa fa-fw fa-stop" ] [] ]
, button
[ class <| "remove block"
, onClick (Signal.send updates (RemoveTimer id))
]
[ i [ class "fa fa-fw fa-remove" ] [] ]
]
timeView : Time -> String
timeView time =
let totalSeconds = truncate (time / 1000)
totalMinutes = totalSeconds // 60
restSeconds = totalSeconds `rem` 60
in (toString totalMinutes) ++ " : " ++ (String.padLeft 2 '0' (toString restSeconds))
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