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|
module View.Timer
( timerView
) where
import Html (..)
import Html.Attributes (..)
import Html.Events (..)
import Time (Time)
import Signal
import Maybe
import List
import String
import Model.Model (..)
import Model.Timer (..)
import Model.Edition.Edition (..)
import Model.Edition.NameEdition (..)
import Model.Edition.TimeEdition (..)
import Model.TimerState (..)
import Model.Id (..)
import Update.Update (..)
import Update.UpdateTimer (..)
import View.ActivatedClasses (..)
import Utils.Maybe (..)
timerView : Model -> (Id, Timer) -> Html
timerView model (id, timer) =
div
[ class "timer" ]
[ renderMaybeEdition model id Name (nameBlockReadOnly id timer) (nameBlockEdition id timer)
, renderMaybeEdition model id Time (timeBlockReadOnly id timer) (timeBlockEdition timer)
, playPauseBlock (id, timer)
, stopBlock (id, timer)
, removeBlock (id, timer)
]
nameBlockReadOnly : Id -> Timer -> Html
nameBlockReadOnly id timer =
div
[ class "name block"
, onClick (Signal.send updates (Edit id Name))
]
[ text (timerName id timer) ]
nameBlockEdition : Id -> Timer -> Edition -> Html
nameBlockEdition id timer edition =
div
[ [ (True, "name block edition")
, (List.isEmpty edition.chars, "empty")
]
|> activatedClasses
, onClick (Signal.send updates NoOp)
]
[ if List.isEmpty edition.chars
then
text (timerName id timer)
else
edition.chars
|> renderNameEdition
|> text
]
timerName : Id -> Timer -> String
timerName id = Maybe.withDefault ("Timer " ++ toString id) << .name
timeBlockReadOnly : Id -> Timer -> Html
timeBlockReadOnly id timer =
div
[ [ (True, "time block")
, (timer.state == Ringing, "isRinging")
, (timer.state == Running, "isRunning")
]
|> activatedClasses
, onClick
<| if timer.state == Ringing
then Signal.send updates (UpdateTimer id Stop)
else Signal.send updates (Edit id Time)
]
[ timeWithProgressBar timer ]
timeBlockEdition : Timer -> Edition -> Html
timeBlockEdition timer edition =
let isEmptyEdition = List.isEmpty edition.chars
in div
[ [ (True, "time block edition")
, (isEmptyEdition, "empty")
]
|> activatedClasses
, onClick (Signal.send updates NoOp)
]
[ if isEmptyEdition
then
timeWithProgressBar timer
else
text (editionView edition.chars)
]
editionView : List Char -> String
editionView numbers =
let (minutes, seconds) = toMinutesAndSeconds numbers
in minutes ++ " : " ++ seconds
timeView : Time -> String
timeView time =
let totalSeconds = truncate (time / 1000)
totalMinutes = totalSeconds // 60
restSeconds = totalSeconds `rem` 60
in (String.padLeft 2 '0' (toString totalMinutes)) ++ " : " ++ (String.padLeft 2 '0' (toString restSeconds))
timeWithProgressBar : Timer -> Html
timeWithProgressBar timer =
div
[]
[ span
[ class "progressBar"
, let width =
1 - timer.currentTime / (initTime timer.initialTime)
|> (*) 198
|> round
|> toString
|> flip String.append "px"
in style [ ("width", width) ]
]
[]
, span
[ class "text" ]
[ text (timeView timer.currentTime) ]
]
playPauseBlock : (Id, Timer) -> Html
playPauseBlock (id, timer) =
button
[ class <| "playPause block"
, onClick (Signal.send updates (UpdateTimer id ToggleRunning))
]
[ let icon = if timer.state == Running then "fa-pause" else "fa-play"
in i
[ class <| "fa fa-fw " ++ icon ]
[]
]
stopBlock : (Id, Timer) -> Html
stopBlock (id, timer) =
button
[ class <| "stop block"
, onClick (Signal.send updates (UpdateTimer id Stop))
]
[ i [ class "fa fa-fw fa-stop" ] [] ]
removeBlock : (Id, Timer) -> Html
removeBlock (id, timer) =
button
[ class <| "remove block"
, onClick (Signal.send updates (RemoveTimer id))
]
[ i [ class "fa fa-fw fa-remove" ] [] ]
renderMaybeEdition : Model -> Id -> Kind -> Html -> (Edition -> Html) -> Html
renderMaybeEdition model id kind readOnlyView editionView =
let maybeEdition = filterMaybe (\edition -> edition.id == id) model.edition
in case maybeEdition of
Just edition ->
if edition.kind == kind
then
editionView edition
else
readOnlyView
Nothing ->
readOnlyView
|